What is dts sound unbound
While DTS:X is a compelling 3D surround sound technology, it is competing in a market that is getting increasingly competitive, with technologies like Dolby Atmos, Auro 3D Audio, Audyssey DSX/DSX2, etc. The technology can simulate the 3D environment of the original mixing stage of any audio input in order to produce 12 channels of binaural surround sound, thereby creating an immersive, cinematic audio experience for the listener. However, like photos and videos, digital processing can replicate real-world scenarios only up to a point, but it does give you a relatively-immersive acoustic experience even if your house or apartment has an open-floor plan.Īs is evident from the nomenclature, DTS Headphone:X brings the 3D surround sound experience of DTS:X to a headphone near you. To get the desired effect, DTS:X uses only two channels and a separate sub-woofer. The company does this by using special digital signal processing instead of reflecting sound off your walls to simulate the surround sound experience. In the simplest of terms, DTS Virtual:X aims to deliver the three-dimensional surround sound of DTS:X without all the extra speakers. DTS:X works with “any speaker configuration with a hemispherical layout”, thanks to the use of the Multi Dimensional Audio (MDA) platform, which is an open and royalty-free standard that allows sound engineers to isolate each individual sound object and, control their placement, movement and volume separately irrespective of the channel assignment or speaker layout.
The technology has its roots in the 3D surround sound format developed by Santa Ana, California-based sound engineering company SRS Labs, which was subsequently acquired by DTS in 2012. DTS:X is an object-based audio codec, which aims to create a multi-dimensional sound that “moves around you like it would in real life”.